Potioncraft switch9/3/2023 ![]() The room to the right holds the magical herb garden that refreshes a variety of your apothecary’s library for free, once daily. It’s a title that keeps necessary elements simple, while appropriately expanding on other areas. There are robust UI features that make the overall experience more enjoyable: easy management of recipes, straightforward interactions, as well as varying organizational and search functions. Potion Craft does a great job of making it feel like the player is their own unique alchemist. Players can customize the names, flavor texts and aesthetics of their potions for a personalized experience. I may have had way too much fun using the mortar and pestle just to “feel” the varying resistances of different ingredients as they ground to dust. Interacting with the UI is such a joy, as it does a wonderful job of simulating the craft. The game never punishes the player for mistakes, instead using them as a learning tool. Take heed, however, as navigating our potion through dubious territory will make the craft fail. As we navigate the crafting map, mistakes can yield rewards as well by uncovering new areas and obtaining experience books. And yes, it’s possible to make potions with multiple effects - yet this may not always be profitable (a potion of poison and healing is actually worthless). The more precise our overlap, the stronger the potion will be. To craft a potion, one must make sure the interactive potion icon overlaps varying potion silhouettes on the map. ![]() Grinding ingredients allows players to extend their paths, while throwing in the whole ingredient makes for more succinct routes. Depending on how the ingredients are cooked, this can take players further along the navigated course. The crafting map starts off partially obscured to encourage exploration of different herbs, roots, mushrooms and flowers that “chart” paths similar to a mariner navigating waters by stars and a compass.ĭeveloper creativity shines as extraordinary looking herbs offer different ways to navigate the map. Players will use tools of the trade to grind herbs, boil ingredients and plot a course to a finished product. The game features a unique crafting UI that encourages efficiency and ingenuity. The potion crafting map serves as the main room where players can return any time to venture into other sections of the house. The house is made of several rooms where players conduct management tasks. Wood-cut visuals mimic the period while creating a fantasy aesthetic. Exhibiting charming Medieval artistry, Potion Craft is visually appealing and offers a cozy atmosphere. The User Interface (UI) opens with an empty house that you have chanced upon while looking for a new start. Potion Craft is a title that blends unique crafting and exploration systems with the amusement of retail during the Medieval Ages to create an addictive, yet relaxing, experience. Using a forgiving crafting system, it’s a title that encourages players to explore different ingredient combinations as we search for a way to create the Philosopher’s Stone. Thoughtfully robust game design makes Potion Craft an easy-going game with a lot of depth. Dealing with customers is only part of the job, as gathering herbs for recipes, forming bonds with special merchants and experimenting with potion combinations makes for a full work day in the world of Potion Craft: Alchemist Simulator. “I’d pay more for a stronger one, please!” Silly adventurer, they couldn’t possibly handle my strongest potions - also I do not have enough ingredients to make the strong version, so take what you can get. I seek protection in an upcoming fight.” The adventurer looked desperate as I set a vial on the counter. ![]() In the din of the shop light, a silhouette approached, “Alchemist, I need your strongest potion. ![]()
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